Gaming Source: Kotaku October 02, 2026

Final Fantasy Resonance Returns to Turn-Based Play

Final Fantasy Resonance brings the series back to turn-based combat, blending Brave Exvius story elements, HD-2D visuals, and new cinematic cutscenes.

Final Fantasy Resonance Returns to Turn-Based Play
REN SUMMARY

AI-generated summary based on reporting by Kotaku.

Final Fantasy Resonance is bringing the series back to turn-based single-player play after years of action-focused entries. It adapts the mobile game Brave Exvius and uses the HD-2D style, mixing pixel characters with modern effects.

Director Hiroto Furuya and producer Keisuke Nakashima said the team wanted the game to feel rooted in Final Fantasy history while still using ideas from modern games. That approach shows up in the battle system, which combines ideas from Final Fantasy 5’s job system and Final Fantasy 6’s character traits, along with the stagger system and more customization.

Resonance also includes the Visions system, which lets players use characters from across the series, from the first Final Fantasy through Final Fantasy XVI. The team almost removed those characters, but kept them because they add spectacle and fun.

The story from Brave Exvius stays mostly intact, but it has been reorganized, balanced with more neutral and positive scenes, and expanded with new story moments and cinematic cutscenes. Final Fantasy Resonance launches on October 22.

Read the original story at Kotaku →